Samael Stormwind

Crafty Sonuvabitch Wizard

Description:

Health

  • HP: 23 (11 Bloodied)
  • Healing Surges: 7/day (+5 HP)

Movement

  • Speed: 6
  • Initiative: 4 = 0(Dex) + 4(Improved Initiative)

AP

  • Action Points: 1

Defenses

  • AC: 14
  • Fort: 12
  • Ref: 15
  • Will: 15

Abilities

  • Strength: 10 (0)
  • Constitution: 13 (+1)
  • Dexterity: 11 (0)
  • Intelligence: 18 (+4)
  • Wisdom: 14 (+2)
  • Charisma: 12 (+1)

Feats

  • Improved Initiative: +4 Initiative
  • Ritual Caster: Learn Rituals
  • Initiate of the Faith
  • Weapon Proficiency: Dagger, Quarterstaff

Powers
Cantrip At-Will Encounter Daily
Mage Hand Ray of Frost Icy Terrain Flaming Sphere
Prestidigitation Scorching Burst Orb of Imposition Sleep
Light Thunderwave Second Wind Healing Word
Ghost Sound xxx xxx xxx

Skills

  • Acrobatics (Dex) 0=0+0+0+0+0-0
  • Arcana (Int) 9=0+1+8+0+0
  • Athletics (Str) 0=0+4+5+0+0-0
  • Bluff (Cha) 1=0+1+0+0+0
  • Diplomacy (Cha) 1=0+1+0+0+0
  • Dungeoneering (Wis) 7=0+2+5+0+0
  • Endurance (Con) 1=0+1+0+0+0-0
  • Heal (Wis) 2=0+2+0+0+0
  • History (Int) 9=0+1+8+0+0
  • Insight (Wis) 7=0+2+5+0+0
  • Intimidate (Cha) 1=0+1+0+0+0
  • Nature (Wis) 7=0+2+5+0+0
  • Perception (Wis) 2=0+2+0+0+0
  • Religion (Int) 1=0+1+0+0+0
  • Stealth (Dex) 0=0+0+0+0+0-0
  • Streetwise (Cha) 1=0+1+0+0+0
  • Thievery (Dex) 0=0+0+0+0+0-0

Weapons
  • Quarterstaff: 1d8+2
  • Dagger: 1d4+3
  • Storm Staff: ???

Equipment

  • Traveler’s Clothing
  • Orb (+4): -2 will saves to chosen target, extend the duration of a spell for 1 turn.

Bio:

Strong willed friendly apprentice wizard, plagued by the shadow of his famous wizard father, whose main goal is to succeed his father based on his own merit and expertise.

Samael Stormwind

Azarius chronocaptive